Mass Effect

Prepare the port on your computer, directly in your browser.

Releases ↗

Make the SD card package of the Mass Effect port from your own copy of the Xbox 360 game. Everything runs in this browser tab: your game files never leave your computer.

1 Choose your game

The disc image of the Xbox 360 game. The Russian release has two discs: choose both images (Disc 1 and Disc 2) together, because Feros, Ilos and the ending are complete only across both. It is read in place and never loaded as a whole.

or drop it here

After it finishes

Extract the zip into sdmc:/switch/ on the SD card. You get:

/switch/masseffect-nx/
  masseffect-nx.nro
  masseffect.toml               (settings)
  masseffect_prewarm_list.bin   (pipeline prewarm list of your edition)
  masseffect_shaders.mesp       (the game's shaders, made from your disc)
  masseffect_shaders.mesp.idx   (index of the shader file)
  game_root/                    (the files of your disc)
  masseffect/0000000000000000/  (DLC packages, only if you added any)

Download the NSP launcher

Install the NSP with your CFW title installer to launch Mass Effect from the HOME menu. It uses 39-bit application mode and needs the files above on the SD card. You can also launch the NRO with a title override (hold R while starting an installed game).

Privacy

The page reads your disc with your browser's own file access, makes the shaders on your computer with WebAssembly and writes the zip to your disk. The only network traffic is loading this page and downloading the build of your edition (installed as masseffect-nx.nro), masseffect.toml and the pipeline prewarm list of the edition (installed as masseffect_prewarm_list.bin) from this site. No game data is uploaded, and there is no tracking. Nothing from the game is distributed with the port.

Credits & Acknowledgments